Mojo Games Studios: Aderyn's Cradle
3ds Max / Cryengine / Unreal Engine 4
Summer 2014 - 2015
This past summer 2014, I worked as an animator alongside a team of designers, artists, and programmers at Mojo Games Studios, an independent game studio based in Pittsburgh. Our present project is Aderyn's Cradle, a strategic first-person melee-combat game created using Cryengine and Unreal 4. I created a collection of 1st person combat animations, as well as a series of cut scenes and introductions in both 1st person and 3rd person point of view.